Interesting news :
"Hello,
I've released the source code for ShaderMan.Next into a public domain at
http://code.google.com/p/shaderman.
New version is completely portable between Windows, Linux and Mac,
written in Python (less then 2000 lines of pretty straightforward code)
and extensible from the very beginning - current code drop allows to
create Renderman shaders, Unix pipelines and Python Image Library
(PIL) source code.
With best regards,
Alexei Puzikov
http://dream.com.ua
http://renderman.ru
http://code.google.com/p/shaderman "
to which Randolf Schultz replies :
"finally. :) Now I can begin to think about an integration into Ayam.
What about a "sink"-node that connects over sockets to an Ayam material?
best regards,
Randolf,
--
http://www.ayam3d.org/ Ayam, where export means NURBS. "
from
C.G.R.R ShaderMan.Next source code released
Thursday, July 26, 2007
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