Thursday, July 26, 2007

ShaderMan.Next source code released

Interesting news :

"Hello,

I've released the source code for ShaderMan.Next into a public domain at

http://code.google.com/p/shaderman.

New version is completely portable between Windows, Linux and Mac,
written in Python (less then 2000 lines of pretty straightforward code)
and extensible from the very beginning - current code drop allows to
create Renderman shaders, Unix pipelines and Python Image Library
(PIL) source code.

With best regards,

Alexei Puzikov
http://dream.com.ua
http://renderman.ru
http://code.google.com/p/shaderman "

to which Randolf Schultz replies :

"finally. :) Now I can begin to think about an integration into Ayam.
What about a "sink"-node that connects over sockets to an Ayam material?

best regards,
Randolf,
--
http://www.ayam3d.org/ Ayam, where export means NURBS. "

from

C.G.R.R ShaderMan.Next source code released